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Nina Kristensen to open Women In Games Conference

Posted Tuesday, June 8, 2004

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Just Add Monsters co-founder to give opening address

8th June 2004. Cambridge, UK. Just Add Monsters (JAM) co-founder and Production Director Nina Kristensen is to open the Women In Games Conference – www.womeningames.com - with a rousing talk aimed at women from inside and outside of the industry.

The Women In Games conference, arranged and hosted by the University of Portsmouth, takes place on the 10th and 11th June. Nina will speak at the opening of the conference on Thursday 10th June.

Kristensen commented, 'It's an honour to talk at such an event. The videogames industry is vibrant, creative and fast-moving and whilst the number of women involved in it has increased over recent years, there's still room for improvement.' She continued, 'It seems that most women are unaware of the exciting career options that are available in creating videogames – from programming to art, animation, music, sound effects, scripting and design – the hours are long but the rewards are worth it.'

The conference will feature lectures and breakout sessions to give attendees the opportunity to analyse the role of women in the games industry and discuss the future of games that appeal to female gamers. Other speakers will include Sheri Graner-Ray from Sony Online Entertainment, and Aleksandra Krotoski, presenter of Channel 4's Thumb Bandits and Bits.

Conference organiser Mark Eyles said: 'This conference will provide a unique opportunity for reflecting on games and the games industry from a feminine perspective.'

About Nina Kristensen
Nina entered the games industry eight years ago joining Millennium Interactive as a graduate artist. She spent two years modelling and animating MediEvil's quirky in-game characters. At Sony, Nina worked as a Lead Artist later to become Art Manager for the Cambridge Studio. Working to strict deadlines, she recruited and deployed art resources across internal and external projects, including the BAFTA award winning MediEvil2. Upon founding JAM, Nina was primarily responsible for project management and art direction as well as company strategy. JAM soon recruited an exceptional Lead Artist for Kung Fu Chaos and Nina was able to focus on the role of Producer, delivering the title on time and on budget. She strongly believes in working closely with publishers maintaining an open and candid dialogue throughout the development process.

 
 
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